It might also be an error on the site! Apologies if that's the case! Close Advanced. Mightyena's Base Stats HP: Attack: Defense: Atk: Def: Speed: Total: They defeat foes with perfectly coordinated teamwork. It chases down prey in a pack of around ten. It will always obey the commands of a skilled Trainer. About Us. Help Desk Watercooler. Explore Wikis Community Central.
Register Don't have an account? View source. History Talk 3. Do you like this video? Play Sound. Ruby Mightyena gives obvious signals when it is preparing to attack. Sapphire Mightyena travel and act as a pack in the wild. FireRed It will always obey the commands of a skilled trainer. LeafGreen It will always obey the commands of a skilled trainer.
Emerald In the wild, Mightyena live in a pack. Diamond It chases down prey in a pack. It will never disobey the commands of a skilled Trainer. Pearl It chases down prey in a pack. Platinum It chases down prey in a pack. HeartGold It chases down prey in a pack of around ten. SoulSilver It chases down prey in a pack of around ten. Black It chases down prey in a pack.
White It chases down prey in a pack. Black 2 It chases down prey in a pack. White 2 It chases down prey in a pack. X It will always obey the commands of a skilled Trainer. Y It chases down prey in a pack of around ten. Omega Ruby Mightyena gives obvious signals when it is preparing to attack. Alpha Sapphire Mightyena travel and act as a pack in the wild. Generation VII. Contest Cat. Generation III.
Universal Conquest Wiki. TM30 Shadow Ball 80 15 20 The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. TM32 Double Team -- -- 15 -- By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. TM41 Torment -- 15 -- The user torments and enrages the target, making it incapable of using the same move twice in a row. TM42 Facade 70 20 -- An attack move that doubles its power if the user is poisoned, burned, or has paralysis. TM44 Rest -- -- 10 -- The user goes to sleep for two turns.
It fully restores the user's HP and heals any status problem. TM45 Attract -- 15 -- If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. TM46 Thief 60 25 -- The user attacks and steals the target's held item simultaneously. TM48 Round 60 15 -- The user attacks the target with a song.
Others can join in the Round and make the attack do greater damage. TM59 Incinerate 60 15 -- The user attacks opposing Pokemon with fire. If a Pokemon is holding a certain item, such as a berry, the item becomes burned up and unusable TM63 Embargo -- 15 -- It prevents the target from using its held item. TM66 Payback 50 10 -- If the user moves after the target, this attack's power will be doubled.
TM67 Retaliate 70 5 -- The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. TM68 Giga Impact 90 5 -- The user charges at the target using every bit of its power. The user must rest on the next turn. TM87 Swagger -- 90 15 -- The user enrages and confuses the target.
TM88 Sleep Talk -- -- 10 -- While it is asleep, the user randomly uses one of the moves it knows. The copy serves as the user's decoy. Its added effects vary depending on the user's environment.
TM95 Snarl 55 95 15 The user yells as if it is ranting about something, making the target's Sp. TM97 Dark Pulse 80 15 20 The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. TM Confide -- -- 20 The user tells the target a secret, and the target loses its ability to concentrate.
This lowers the target's Sp. Atk stat. HM04 Strength 80 15 -- The target is slugged with a punch thrown at maximum power.
It can also be used to move heavy boulders. Covet 60 25 -- Details The user endearingly approaches the target, then steals the target's held item. Fire Fang 65 95 15 10 Details The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned.
Ice Fang 65 95 15 10 Details The user bites with cold-infused fangs. It may also make the target flinch or leave it frozen. Leer -- 30 Details The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. Me First?? Play Rough 90 90 10 10 Details The user plays rough with the target and attacks it. This may also lower the target's Attack stat. Poison Fang 50 15 50 Details The user bites the target with toxic fangs.
It may also leave the target badly poisoned. Sleep Talk -- -- 10 -- Details While it is asleep, the user randomly uses one of the moves it knows. Snatch -- -- 10 -- Details The user steals the effects of any healing or stat-changing move the opponent attempts to use. Sucker Punch 80 5 -- Details This move enables the user to attack first. Thunder Fang 65 95 15 10 Details The user bites with electrified fangs.
It may also make the target flinch or leave it with paralysis. Yawn -- -- 10 -- Details The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. Foul Play 95 15 -- The user turns the target's power against it. The higher the target's Attack stat, the greater the damage. Hyper Voice 90 10 -- The user lets loose a horribly echoing shout with the power to inflict damage.
Iron Tail 75 15 30 The target is slammed with a steel-hard tail. Snatch -- -- 10 -- The user steals the effects of any healing or stat-changing move the opponent attempts to use. Snore 50 15 30 An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. Spite -- 10 -- The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
0コメント