It may also poison those hit. TM36 Sludge Bomb 90 10 30 Unsanitary sludge is hurled at the target. It may also poison the target. TM40 Aerial Ace 60 -- 20 -- The user confounds the target with speed, then slashes. The attack lands without fail. TM41 Torment -- 15 -- The user torments and enrages the target, making it incapable of using the same move twice in a row. TM42 Facade 70 20 -- An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest -- -- 10 -- The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 15 -- If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. TM46 Thief 40 10 -- The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. TM48 Round 60 15 -- The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM52 Focus Blast 70 5 -- The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. TM56 Fling?? Its power and effects depend on the item. TM58 Sky Drop 60 10 -- The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky. TM59 Incinerate 30 15 -- The user attacks the target with fire.
If the target is holding a Berry, the Berry becomes burnt up and unusable. TM62 Acrobatics 55 15 -- The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. TM63 Embargo -- 15 -- It prevents the target from using its held item.
Its Trainer is also prevented from using items on it. TM66 Payback 50 10 -- If the user moves after the target, this attack's power will be doubled. TM68 Giga Impact 90 5 -- The user charges at the target using every bit of its power. The user must rest on the next turn. TM86 Grass Knot?? The heavier the target, the greater the damage.
TM87 Swagger -- 90 15 -- The user enrages and confuses the target. The copy serves as the user's decoy. TM94 Rock Smash 40 15 -- The user attacks with a punch that can shatter a rock. HM02 Fly 90 95 15 -- The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. HM04 Strength 80 15 -- The target is slugged with a punch thrown at maximum power.
It can also be used to move heavy boulders. Foul Play 95 15 -- The user turns the target's power against it. The higher the target's Attack stat, the greater the damage. Heat Wave 90 10 10 The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn.
Icy Wind 55 95 15 -- The user attacks with a gust of chilled air. It also reduces the targets' Speed stat. Iron Tail 75 15 -- The target is slammed with a steel-hard tail. Knock Off 20 20 -- The user slaps down the target's held item, preventing that item from being used in the battle.
Role Play -- -- 10 -- The user mimics the target completely, copying the target's natural Ability. Sleep Talk -- -- 10 -- While it is asleep, the user randomly uses one of the moves it knows.
Snore 40 15 -- An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. See comments. Gaming deals, prizes and latest news. Contact me with news and offers from other Future brands. Receive email from us on behalf of our trusted partners or sponsors.
You will receive a verification email shortly. There was a problem. Please refresh the page and try again. Korean League Season 2 Tornadus. Minimum stats are calculated with 0 EVs , IVs of 0, and if applicable a hindering nature.
Maximum stats are calculated with EVs , IVs of 31, and if applicable a helpful nature. Damaged normally by: Normal. Weak to: Normal. Immune to: Normal. Resistant to: Normal. Level Move Type Cat. PP 01 1. Air Cutter. Air Slash. Hammer Arm. Rain Dance. Bold indicates a move that gets STAB when used by Tornadus Italic indicates a move that gets STAB only when used by an evolution of Tornadus Click on the generation numbers at the top to see level-up moves from other generations.
TM Move Type Cat. PP TM Hyper Beam. Giga Impact. Scary Face. Icy Wind. Brick Break. Weather Ball. Brutal Swing. Body Slam. Sludge Bomb. Sleep Talk. Iron Tail. Heat Wave. Bulk Up. Dark Pulse. Focus Blast. Nasty Plot. Grass Knot. Sludge Wave. Foul Play. Parent Move Type Cat. Moves marked with a superscript game abbreviation can only be bred onto Tornadus in that game.
Game Move Type Cat. Move Type Cat. Double Team. Knock Off. Rock Smash. Role Play. Smack Down. He was too powerful, so his power was confined in a Shrine.
He caused trouble in the past, but he's calmed down and is enjoying the slow life. Increases damage dealt when energy levels are half or less. Buddy Distance: 20 km. Fast Attacks: Bite , Air Slash.
Fast Attacks: Astonish , Gust. Tornadus Flying. From the Interdream Zone.
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